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11 Game Reviews

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Terrible

This is the kind of thing you should use Quizilla for, since it implements decent design by default, as opposed to listening to some band's loud music and staring at ugly pictures and bright blinding colors.

happysnowfish responds:

Well, this is better than Quizilla, because you get to listen to HIGH quality excellence music. Not loud. Hmm.. according to your profile you like no bands at all. You need to get into music. BTW, My goal in life is to blind you.

Lame

Short and lame. Generic teen angst movie with Linkin Park music. I counted a few errors--the symbols used for 'suicide' are still buttons in the death scenes after you click on them.

The drawings kinda sucked, and the animation was kinda weak.

Rather decent

I didn't hate it. That's a good thing. The controls could use a bit of work, but aside from that it's a decent game.

SPLAT!

Teehee, kind of fun. Finish this movie and improve the graphics.

M'eh

...Y'know what this needs? The hammer of justice >:D THEN it would TOTALLY rule. Nice job, sir... but... only one level?? Expand on it!

Bad

This is a pretty bad game. First off, there isn't any sound. Second, the graphics are way too small. Third, you probably ripped this engine off of a flask kit tutorial, since I've seen plenty of games JUST like this. Fourth... it's GLITCHY AS HELL--the sprites do not align properly, and I fell of a platform for no reason at all--right there, in the middle of a huge wide platform, he fell. The enemies are way too freakin' easy, the game graphics are ripped...

Generic bad game. Put some effort into them and people will like them much more. I wish you better luck next time.

Not bad

But it's a little too basic to be considered a true interactive game. There aren't any enemies, and no real antagonists to prevent you from finding the coins. I recommend throwing in more challenge to the game and it'll surely improve.

Y'know...

I could've sworn I saw a very very similar game the other day... all too much the same, actually.

http://www.newgro unds.com/portal/view.php?id=62 443

...VERY much the same. Are you guys using a premade engine or something?

5SS-PsychoWiLL responds:

Not really... I got one from Flashkit...

Meh

This is WAY too linear to be considered an interactive RPG. The fights serve no purpose, since they're easier to beat than Candyland. All you have to do to kill the red guy is to click fast enough for him to die before time runs out, which isn't hard to do, but I still died the first time because I didn't even know that time was running out--or that he was attacking.

...It doesn't seem like this'll do all too well... in addition, you might want to make the text easier to view--give the textbox a transparent background and make the text a negative of that background color. (I.E., a dim black background with white text) It'll make it much easier to read and adds points to your presentation.

Awesome

This is a great idea!

Sadly, though, there aren't nearly enough controls. I can beat the entire game with eskimo bob by just holding down the 'kick' button for a few minutes. But aside it's simplicity, this is awesome!! ^_^

If you are reading this, I am already dead. Maybe. Probably.

Age 41, Male

Evil Hero

Hell

Joined on 6/24/02

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